based and wario-pilled great job lads
based and wario-pilled great job lads
HANDS UP THEN WE GONNA DROP
HANDS UP THEN WE GONNA DROP
HANDS UP THEN WE GONNA DROP
well fucking done lads this is now addicting af
pretty creative take on breakout with variants on gamemodes. spotted a glitch on lvl 3 where you can bounce the drill straight through the edge and it doesnt come back. wall boundary glitch? idk but overall a very nice collab
Oh heck, I'm gonna have to pad that border solid a bit, I know that was happening on a different level :x
Thanks for letting me know!
great concept but man one of the problems was that some of the enemies still follow you even when you're trying to cooldown from damage which is prolly was struggling so much on the armadillo lad. The enemies are creative af but man this is truly cuphead hard
Thanks for the review but sorry I don't know what you mean by damage railings
linear yet heartfelt poetry. has a unique juxtaposition between simple drawings and text with moody renaissance photos to create a modern tone. definitely something to experiment with for games
very calming game. for polishing you should lower the FOV intensity and have a toggle option between a camera over the island with an in-land view to make walking into your island much easier
great animation and quite a story but the overall style feels a bit juxtaposed. still a nice simple demo tho
love the friggin wall cheese that's a nice touch
no newgrounds high reference? disappointed
short and good game. it feels odd considering it's a horror game but both the sprites, tiles, and music are more like Mother 3 with choppy animations like Mother 2, but i do like the character designs and head shots along with the story
whale-come to my epic project dumpster. i will be focusing more on my engineering major at the moment, but i will be posting rough art and some works here.
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Joined on 12/23/19